Global Virtual Classroom Market research report involves industry research, customer insights, market sizing and forecast, competitive analysis, market entry strategy, pricing trends, sustainability trends, innovation trends, technology evolution, and distribution channel assessment. Global Virtual Classroom Market provides a profound overview of product specification, technology, product type and production analysis considering major factors such as Revenue, Cost, Gross and Gross Margin. Such a great report has been prepared by a team of enthusiastic analysts, skilled researchers and experienced forecasters who work meticulously for the same. Global Virtual Classroom Market research report helps in growing sales with new thinking, new skills, and innovative programs and tools.
Global Virtual Classroom Market is expected to rise from its initial estimated value of USD 9.41 billion in 2018 to an estimated value of USD 31.51 billion by 2026, registering a CAGR of 16.31% in the forecast period of 2019-2026
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Global Virtual Classroom Market
- By Component (Solutions, Hardware, Services),
- Solutions (Content Management, Device Management, Unified Communications and Collaboration, Security, Analytics and Data Visualization),
- Hardware (Interactive Whiteboards, Mobile Computing Devices, Virtual Reality Devices, Interactive Displays and Projectors, Security and Video Cameras, Others),
- Service (Professional Services, Training and Consulting, Deployment and Integration, Support and Maintenance, Managed Services),
- Deployment Mode (Cloud, On- Premises),
- User Type (Academic Institutions, Corporates),
- Geography (North America, South America, Europe, Asia-Pacific, Middle East and Africa) – Industry Trends and Forecast to 2026
Virtual classroom is a classroom where teachers and students get online learning environment so that they can interact with each other. Here they can see and discuss any presentations, can do video conferencing, web-based Voice over IP, live streaming etc. This classroom allows the multiple users to get connected with each other at the same time anywhere. Increasing prevalence for personalized learning experiences is the major factor fuelling the growth of this market.
- Rising prevalence for personalized learning experiences is driving the growth of this market
- Technological advancement and development in AR/VR technologies is another factor driving the market
Major Market Competitors/Players:
Few of the major competitors currently working in the virtual classroom market are:-
- Saba Software,
- Blackboard Inc.,
- IBM Corporation,
- Cisco Systems,
- HTC Corporation,
- Hitachi, Ltd.,
- Panasonic Corporation,
- LG Electronics.,
- Electa Communications Ltd.,
- SkyPrep Inc.,
- Impero Software (UK),
- WizIQ Inc.,
- Digital Samba SL.,
- Veative Labs,
- EON Reality Inc,
- Virtually Live.,
- Foxconn Electronics Inc.
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Key Developments in the Market:
- In September 2018, Sikshana Foundation along with Dell and Karnataka Government announced the launch of their new Sikshana’s Technology in Education Program so that they can encourage the schools to adopt new technologies in teaching. Dell also gifted laptops to the schools so that they can train their students and teachers. The main aim is to help the underprivileged children so that they can adopt these new technologies.
- In July 2018, University of Phoenix announced that they have partnered with Blackboard so that they can provide university Blackboard Learn with the Ultra experience which is next- generation learning management system. It also help the students and faculty to get information with mobile-first design that is connected to the university’s technology ecosystem.
Global virtual classroom market is highly fragmented and the major players have used various strategies such as new product launches, expansions, agreements, joint ventures, partnerships, acquisitions, and others to increase their footprints in this market. The report includes market shares of virtual classroom market for global, Europe, North America, Asia-Pacific and South America.
Table of Contents
- Market Segmentation
- Market Overview
- Executive Summary
- Premium Insights
- Global, By Component
- Product Type
- Industry Type
10.2. North America
10.5. South America
10.6. Middle East & Africa
- Company Landscape
- Company Profiles
- Related Reports
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